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FACEIT Anti-Cheat

Made by
FACEIT (ESL FACEIT Group)
Runs at
Kernel level
A ban covers
Account-wide across the FACEIT platform
In use since
2016
Games listed here
0

FACEIT Anti-Cheat is anti-cheat software built and run by FACEIT, the competitive matchmaking platform. FACEIT describes it as "our custom-built software, designed to uphold the highest level of integrity in Counter-Strike games played under its protection" and states that "We've developed every single component of our Anti-Cheat ourselves." The same article refers to the product being built with "EFG's commitment to data protection," EFG being ESL FACEIT Group.

FACEIT says the anti-cheat "is made of 3 parts": an app "which must be running whenever playing a protected Counter-Strike 2 match," "A kernel mode driver, loaded upon PC boot," and "A server-side SDK, securing communication between the client and the server." FACEIT also documents an Anti-Cheat interface in its FACEIT Labs game client SDK, which it says is "supported for use on 64-bit editions of Windows 10 and 11."

It is Windows only. FACEIT states that "the FACEIT Anti-Cheat is only available for Windows 10 and 11. Mac and Linux versions are not available." Running it is mandatory for the matches that require it: without it, players cannot connect or queue.

FACEIT dates the system to 2016, when it was introduced for CS:GO. FACEIT's history article says that "as of November 2025, we have made Windows 11 and its associated security features such as Secure Boot and TPM 2.0 mandatory for all players," but its Windows Security Requirements FAQ is more specific and more recent on the operating system: it says "Windows 10 remains usable for now" and that "From the 14th of October 2026, Windows 11 will be required to play on FACEIT." FACEIT describes Secure Boot, TPM 2.0 and IOMMU as being enforced in a gradual rollout rather than switched on for everyone at once.

How FACEIT Anti-Cheat detects cheating

The following is drawn only from FACEIT's own public statements.

Boot and system integrity. FACEIT says "FACEIT's Anti-Cheat verifies the integrity of the boot chain and system memory." It explains that the TPM records "a unique fingerprint of every component in the boot chain" and can then "provide our anti-cheat with a cryptographically signed, tamper-proof report, through a process called 'attestation'," which "allows us to verify that the boot process was clean and that no unauthorized software was loaded."

Hardware-level memory protection. FACEIT describes IOMMU as behaving "as a firewall for your RAM that limits what plug-in devices can access, so DMA-card cheats can't read game memory," and says it requires VBS "to support IOMMU reliably on Windows."

Driver blocking. FACEIT states that drivers "with known security vulnerabilities" are "manually blocked by our Anti-cheat team" to stop them being abused to get past the anti-cheat.

Behavioural detection. FACEIT describes Human Input Detection as "a new machine-learning layer of the FACEIT Anti-Cheat that detects cheaters by their in-game actions, not by the software they use," and said it would "be ready on August 05, 2026, to go live with Season 9." FACEIT says it "reads your in-game inputs in real time" and that flagged data "is always weighed alongside other Anti-Cheat signals before any action is taken."

Scope of collection. FACEIT states the client "only activates and collects game and Anti-Cheat data when Counter-Strike is running." For multi-account detection it says only that it analyses "a combination of account information and player behaviour patterns."

Bans and appeals

Account-level across the FACEIT platform, including alternate accounts and the ESEA League on FACEIT; FACEIT also treats previously banned hardware as still banned

Scope. Bans are applied to the FACEIT account: FACEIT says a ban shows on the profile "for the length of the ban," and once it ends "it is no longer visible on your account." FACEIT's Banning Policy lists cheating among the offences "actioned on the first instance" and sets the penalty at "5 years, and 2 years more for every ban evasion attempt escalating to permanent." Bans reach beyond core matchmaking: "Players banned on FACEIT will not be able to compete in the ESEA League until their bans have fully expired," and this "includes bans on alternate accounts as well." There is a hardware dimension too, since FACEIT lists "Playing on hardware that has previously received a ban from us" among reasons that are not valid grounds for removing a ban.

Appeals. An appeal route exists. FACEIT states: "If you believe a ban was issued in error, you can appeal it through support, and a member of our team will review it." A separate article says players who believe no prohibited software was running "can create a support ticket for our team to review your case," while noting that "Cheating bans will not be lifted if any prohibited software, such as a cheat or game exploit, has been running on your PC."

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